破招时,伤害增加50%
[if]
[attack condition]
‘counter’
[event attack success]
1
[/if]
[then]
[target]
‘enemy’ -1
[increase damage]
‘%’ 50
[/then]
破招时,伤害增加50%
[if]
[attack condition]
‘counter’
[event attack success]
1
[/if]
[then]
[target]
‘enemy’ -1
[increase damage]
‘%’ 50
[/then]
之前