释放特定技能后触发
例:施放特定技能时【提升】技能等级
[if]
[event use skill]
‘swordman’ 5
[/if]
[then]
[target]
‘myself’ -1
[probability]
50
[skill levelup]
‘swordman’ 5 5
[/skill levelup]
[/then]
技能等级提升
[skill levelup]
‘swordman’ 5 5
相关说明:
第一个参数为角色职业
第二个参数为技能编号
第三个参数为提升的技能等级数
另一种写法参考:
[if]
[skill]
`swordman` 62
[/skill]
[attack success]
1
[/if]
——————————————————————————–
[if]
[use skill]
`creator mage`
251
[/use skill]
[/if]
——————————————————————————–
施放某技能时,减少某个技能的当前冷却时间
[if]
[event use skill]
`mage`
31
[/event use skill]
[character]
`mage`
[/if]
[then]
[target]
`myself`
-1
[skill cooltime reset]
55 `%`
-5
[/then]
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